六月三日至六月二十日的模擬器新聞

六月二十日(星期六)
又一新Playstation模型器發表了 RaskYmOoNsHaDo 發表了其第一個Alpha版本的PlayStation模型器→名叫"PSyKe",現在不能模擬CD-ROM功能和玩任何商業遊戲。PSyKe是運行在Win95上的,以及需要 DirectX 5。
http://www.nayma.com/psyke/

vMac ver 0.1.9.5 for Windows發表了 vMac發展隊發表了最新版的vMac for Windows95,最新版本為 0.1.9.5。vMac是一個Macintosh的模型器,它有不同平台的版本─如Dos、Unix和OS/2,想知道更多關於vMac的資料或下載vMac請到以下的網頁:
http://leb.net/vmac/

Callus最新版0.41可以下載了 Boodlust 發表了Callus的0.41b版本,請按這裡下載─Callus 0.41b for DosCallus 0.41b for Win95(Support DirectX),以下為更新的地方:
--400x300 tweaked mode(maybe not very compatible)
--16-Bit SB output via 8-bit dma
--
Fixed minor start/coin input bug
--Fixed DOS 8-bit QSound output (typo)
http://www.maelstrom.net/callus/

六月十八日(星期四)
Callus 0.41 發表了 新版支援"Q-Sound",它是一個在Capcom System-1主機板內的聲音晶片!它還支援壓縮檔"Zip"格式的遊戲,各位請按這裡下載,Callus 0.41 for DosCallus 0.41 for Win95(Support DirectX)

AMAME/PMAME 更新了 Rodimus Prime更新了 CPU-optimized 版本的MAME,詳情請以下網頁。
http://www.sound.net/~rodimus/

GBE ver 0.30 發表了 Jim Geffre更新了Gameboy模擬器"GBE"到 ver 0.30,請按這裡下載,以下是更新的地方:
--major rework of CPU flag emulation (This fixed Final Fantasy Adventure, Darkwing Duck, Kid Niki, F1-Race, and others.)
--Partial Super Gameboy support
--Added an integrated debugger
--Added two new video modes, both 256*256*256, one with scanlines
--Various bug fixes (Fortress of Fear, Daedalian Opus, Zoop, Alfred Chicken, and several others)
--Added correct CPU cycle counts
--External saves for various configuration flags
--Improved LCD emulation (sprite on/off bit, Taz Mania
--Two screenshot sizes to accomodate SGB and non-SGB compatible games
--Fileloader now allows for directory changes
http://www.nd.edu/~jgeffre/gbe.html

NeoRAGE ver 0.0010 發表了 Anders Nilsson 和 Janne Korpela 發表了其最新版本的 Neo-Geo 模擬器,以下是更新的地方:
--支援 Joystick (-j)
--支援 Vesa hi-color 320x240 (預設)
--640x480 with scanlines (-s)
--支援更多大容量和較新的遊戲
--Autoframeskip
--未有音樂
你們可到其官方網頁下載,或按這裡直接下載,必須同時下載此檔案 Neo-Geo Bios,並解壓到 NeoRAGE 資料夾中。

M.A.M.E 0.33 Beta 6 發表了 新版支援多十九隻遊戲,現在總支援遊戲增至601隻,按這裡下載,新支援的遊戲如下:
--Nva 2001
--Super Bond
--Avalanche
--Gladiator
--Lazer Command
--Dead Eye
--Gypsy Juggler (preliminary)
--Fax
--Heli Fire
--Space Fever
--Birdie King 2 (preliminary)
--TMNT (Japanese, 2 Players USA, 2 Players Japanese)
--Fighting Fantasy
--1941 (Japanese)
-- Nemo (Japanese)
--Ghouls'n Ghosts (Japanese)
--Magic Sword (Japanese)
--1942 (alternate)
http://www.classicgaming.com/freeplay/

六月十六日(星期二)
HU6280 ver1.04 Beta 發表了 新版本有以下的修改:
--加入 frameskip
--加入支援 Gamepadpro
--Added some proper options to the command line (詳情請看 Readme.txt)
請按這裡下載:
HU6280 ver1.04 Beta(with Dos4gw)
HU6280 ver1.04 Beta(withour Dos4gw)
http://www.geocities.com/TimesSquare/Maze/3135/index.html
六月十五日(星期一)
最新版SNES9x for DOS發表了 新版本SNES9x有兩個版本,一個含有 GUI的,一個沒有,你們還不下載。
=>SNES9x 0.96 for DOS(with GUI)
=>SNES9x 1.00 for DOS(without GUI)
以下是更新的地方:
--支援 SuperFX,可玩含有SuperFX的遊戲─Yoshi's Island、StarFox、StuntRaceFX 和 Vortex
--Sound digital FIR filter and echo
--Sound pitch modulation
--支援滑鼠和 multi-tap
--支援8-bit和16-bit顏色
--透明色
--Offset-per-tile,needed for Tetris Attack, Puzzle Bobble, etc
--高解像度和交錯式屏幕模式
--Improved ROM detection routines
--以及修正很多其他的Bugs
http://fraggle.net/snes9x/snes9x/index.htm
六月十四日(星期日)
HU6280 0.12 Beta 發表了 此版本修正了模擬CPU/IRQ的錯誤,可支援的遊戲更多(如 Casino、Toilet Kids、Darius and Ordyne),而且支援Microsoft SIDEWINDER Joypad,有興趣者,請按這裡下載
http://www.geocities.com/TimesSquare/Maze/3135/index.html
六月十二日(星期五)
Boycott ver 0.40 發表了 Gollum發表了Boycott ver 0.40,它是一個Gameboy模擬器,請按這裡下載
http://www-eleves.iie.cnam.fr/themes/Emu5ever/boycott.html

SNES9x 網頁更新了 好消息!Jerremy Koot更新了SNES9x的網頁,最新版的SNES9x for DOS會在下星期一前發表,最新版的SNES9x支援含FX晶片的遊戲,以下是網頁更新的內容:
"As you all probably noticed another delay, hopefully the last, there were some problems with the GUI of the DOS version, but there will be a new DOS version before Monday, either with or without GUI and that's a promise! The source will also be released within two weeks from now (11-06-1998). The Windows version isn't ready yet, I haven't been swimming in the free time, so I just haven't had time to work on it."

http://www.euronet.nl/users/jkoot/snes9x/index.nj.htm

HU6280 0.1 Beta 發表了 Jam Sponge and Mr. Kipling 發表了其最新版的"HU6280",最新版本為 0.1 Beta,這個版本加入了"-v2"指令來改變解像度到 320x240,按這裡下載
http://www.geocities.com/TimesSquare/Maze/3135/index.html

六月十一日(星期四)
MacMAME 0.33 Beta5 發表了 它是一個在Mac上運行的街機模擬器。
"It's in sync with the PC beta 5. Additionally, John Butler added some fixes which make the auditing work a little smoother for those people not using the Appearance Manager."
http://www.primenet.com/~bradman/mame/macmame.html

X-MAME 0.33 Beta5 發表了 它是一個在Unix上運行的街機模擬器。
http://drake.dit.upm.es/~mame/

PMAME/AMAME 更新了 它是專門設計給"Pentium"處理器的 "PMAME",以及設計給"PENTIUM II/AMD/486"處理器的"AMAME",它是一個街機模擬器。
"After what I have learned from Beta 4, a and b, the joystick code is now stable. This will be included in Beta 6, as I'm told. :) Official MAME release Beta 5 did not include the new code, but I have. Source changes are included in Joystick.zip. Use with Allegro May30 WIP,?if so desired."
http://www.sound.net/~rodimus/

SNEmul 0.73 發表了 Archeide and v0x 剛剛發表了其最新的超任模擬器"SNEmul" ver 0.73 for DOS,一隻頗好的超任模擬器。
"It's mainly a bugfix. But there is also a better joystick support and an experimental sprite/tile editor!"
以下是更新的地方:
--加入 sprites/tile 編輯器
--良好的Joystick支援
--修正了在 vertical scrolling 中的 Bug ,來避免一些不能正常運行的Rom
--修正了 VRAM read
--加入舊式 dual window 的支援
--修正了0.72版本的 snapshot 的格式不能兼容 0.6版本的問題
http://www.mygale.org/09/cassiop/

六月十日(星期三)
NO$GMB 1.5b 發表了 Martin Korth發表了其最新版的Gameboy模擬器NO$GMB 1.5b,請按這裡下載
http://www.work.de/nocash/gmb.htm
MAME 0.33 Beta 5 發表了 Beta 5版本支援多以下的遊戲:
--Nemesis
--Konami GT (preliminary)
--Depth Charge
--Cosmic Alien
--Spiders
--Exerion (bootleg?)
--Last Duel (preliminary; the ROM set is incomplete)
--Mad Gear (preliminary; the ROM set is incomplete)
--Cobra Command
--Bowl-O-Rama
--1941
--Nemo
--Sinistar (allegedly from a prototype machine that was displayed at the 1982 AMOA show in Las Vegas)
--Moon Alien Part 2
--Masao
--Satan of Saturn
按這裡下載
http://classicgaming.com/freeplay/
六月九日(星期二)
KGen 0.4b 發表了 今次修正及新堵的東西非常多,請按這裡下載,修正以下幾點:
--Various compatibility issues have been fixed. Surging Aura, MazinSaga, Dashin' Desperadoes now work correctly, to name but three.
--Improved ScanLines support. (VESA 2.0 ONLY). Should work on more video cards. Use at your own risk.
--Altered EUROPEAN mode. Previous versions only had full European support when in 50Hz mode. Note that music / sampled sounds will sound faster - This is due to emulating 1/50th Sec. of European Genesis in 1/60th Sec ! But this will fix the European games that only worked in 50Hz mode.
--Stopped LEFT & RIGHT or UP & DOWN being pressed at the same time. This can happen on a real Genesis with a worn pad, and programmers are SUPPOSED to make sure it won't affect their games.... But some people don't listen, apparently.
--Improved the File Requester Keyboard Shortcuts. You can now type a few letters within a short space of time, and it will jump to the first file starting with those letters. The current search string is displayed at the top of the file requester. Also, pressing SHIFT and a letter will jump directly to the Disk Drive of the same letter.
--Added 16-Bit Video Mode. (VESA 2.0 ONLY). This was ported from the now defunct KGen-X, and has been considerably rewritten to cope with the new Raster FX System. It is slower than the 8-Bit mode, but allows games that try to do more Palette Raster FX than the 8-Bit mode can cope with to function properly. Note that there are a few things left to do in this mode - for example, you cannot?currently save a ScreenShot when you are in 16-Bit mode, and the only Joypad modes that work in this mode are SLOW and SIDEWINDER.
--Various small changes to the GUI.
--Various cosmetic fixes.
http://www.emulnews.com/kml-empire/

新的Gameboy模擬器"KGB"發表了 Matt Currie 完成了其第一個版本的Gameboy模擬器"KGB",現在暫時沒有聲音,但已有以下的功能:
--CPU emulation
--Screen emulation - sprite priorities need testing
--MBC1, MBC2, MBC3 crudely emulation
--Battery backed-up RAM into .SAV files
--Blurry LCD gameboy screen
--Speed throttling
它同時有一個簡單介面(有些相似 KGen)。
http://www.geocities.com/SiliconValley/Heights/7673/kgb.htm

SNEmul 0.72 發表了 作者 Archeide and v0x 發表了其最新版SNEmul,以下是新增的地方:
--Fixed a bug un HiROM mapping, now Illusion of Gaia works
--Removed a bug in SPC700 that made some games to han
g at the beginning
--Fixed an other bug in SPC700, now DKC1 works
--Fixed a bug in port $2102
--Fixed vertical and horizontal scrollings(especially for 16x16 tiles), now EVO works
--Fixed flipped 16x16 tiles
--Added transparency effects clipping windows
--Speeded up palette update, colors add/sub, scrollings effect, etc. (all thoses optimizations give a 4 FPS increase)
--SNEmul now uses 16 bits video modes instead of 15 bits video modes
--Implemented NTSC timing (SNEmul now play NTSC game faster)
--Added a timing option to choose between Auto/NTSC/PAL timings
--Added tiles/sprites viewer. you can select the palette with the right mouse button
--Added TrueColor graphics
--Added palette viewer
--Added a dialog to config the joypad keys
--Fixed a bug in full screen modes
--Fixed many bugs and removed mouse glitches
--Plays more games without gfx glitches
SNEmul合是一個超任的模擬器。
http://www.mygale.org/09/cassiop/

HU6280 0.00099發表了 這個版本支援低解像度(320x200),令一些不能在640x400解像度下成功運行的人。
http://www.geocities.com/TimesSquare/Maze/3135/index.html

PlayStation模擬器PSX發表了 差不多一年的開發,Shawn McIntire完成了其第一個alpha版本的PlayStation( For Windows95 )模擬器。不過現在仍然不能玩遊戲。
"This release of virtual.yarouze is to show you what the program is going to look like for all future releases.?This is only a GUI release and will not play any PlayStation games."
http://www2.novagate.net/~xeon/virtual.yarouze/

六月八日(星期一)
PCNES停止開發 PCNES (任天堂的模擬器)作者Jim Geffre決定取消繼續開發這軟件,他現在轉向開發另一個Gameboy的模擬器。
"PCNES, as of today, is discontinued. I simply don't have the time to adequately maintain two emulators. There is an abundance of quality NES emulators available, so I would like to focus my efforts on my GB emulator. I would like to thank all those that have helped on my NES emulator, I truly appreciate it."

http://www.nd.edu/~jgeffre/pcnes.html
同時他建立了一個新的網頁,是有關Gameboy模擬器的,其網址為:
http://www.nd.edu/~jgeffre/gbe.html
相信在短期內他會發現其最新的Gameboy模擬器。

New Zealand Story ver 1.00 發表了
New Zealand Story ver 1.00 是一個機機模擬器,以下為更新的地方:
--完整的聲音播放
--加入 "-nomusic" 功能
--加入 "-scanlines" 功能 (令遊戲看起來更有當年八十年代的街機感覺)
--取消 "-accurate" 功能,加入 "-fast" 功能
同時它的 Source Code 也更新了。
http://purplesky.simplenet.com/emucamp/softs/tnzs/

太空戰士IV的翻譯檔 v0.2 Beta 更新了
"The latest patch that includes all the new scripts, new font, and other new improvements!"
http://members.aol.com/j2etrans/

HU6280 的最新版本為 0.00097
以下是新增的地方:
--Tweaked VRAM emulation
--Save games are 64k smaller
--Turrican titlepage now works
--No graphics corruption on Impossamole
--Ninja Gaiden seems to work
http://www.geocities.com/TimesSquare/Maze/3135/index.html

六月六日
Virtual Boy 技術支援網頁 Ben Haynor (MetaLynx 的作者) 建立了一個 Nintendo Virtual Boy 技術支援的網頁。

"Thus far, it covers most of the elements of the Virtual Boy's display processing, minus hardware registers and memory maps.?I'm hoping that by exposing this site to the emulation community, more information will come to the surface."
以下網頁有詳細的資料:
http://www.personal.psu.edu/users/b/c/bch132/VirtualBoyInfo.html

Duddie Quits Emulation 是一隻 PlayStation 的模擬器 , 它的程式開發者 Duddie , 因為工作的關係 , 所以不能再開發這個模擬器。但這個模擬器並沒有結束開發,因為副程式開發者 Tratax 會繼續開發這個模擬器的。 以下的一封 E-mail 是 Duddie 關於這件事的:
"Due to my new contract (that is strictly confidential) I cannot code PSEmu any longer. But do not be afraid, PSEmu Pro is coded by Tratax with little help from me, so there will be Windows version that many of you expect so nervously. So... any questions, regarding PSEmu should be directly posted to Tratax. Do not bother me with mails like: "Oh G, do not do that!!" or something like that. However my mbox will be removed today! :)"

- Duddie
PSEmu Author

六月五日
能夠將太空戰士III由日文轉為英文的Patch檔出現了。
詳情請到以下網頁:
http://www.execpc.com/~lindoran/

KGen98 0.3b又發表了,作者 Steve Snake 真的非常努力,一個星期連續推出三個版本。最新版本可以在這裡下載。以下是修正的地方:
--修正了 minor VDP 的問題
--加入 bits to File Requester
http://www.emulnews.com/kml-empire/

MESS現在可以下載了,它是一隻能夠支援多隻其他模擬遊戲的多功能模擬器,以下是他支援的模擬機種:
--Sega Genesis
--ColoecoVision
--NES
--TRS-80
--Color Genie
分別有 DOSARMMacOS版本可供下載。
參考網頁:http://internetter.com/titan/mess/

X-Mame 0.31.0b3發表了,現在還是 Beta版本,分別有Dos版本和Mac版本兩個。
http://drake.dit.upm.es/~mame/

超任模擬器SNEqr發表了其 0.302 的版本。
--此版本開始改用"祖合語言(Assembly Language)"來編寫,不再用"C 語言"來編寫,因為是直接控制CPU的關係,所以運行遊戲的速度上太約可加快兩倍,同時其檔案大小也可減少超過300KB
--在 Screen renderer 加入了小量的"祖合語言"來編寫
--發現有Bugs出現在"祖合語言"的程式碼上; 但不嚴重
--Single Windows加入..... 同時除去。因為好不幸地發現Single Windows不能正常的運行,直至改行 Indirect HDMA,關於這仵事沒有其他的資料。
--Mosaic (screen pixellation) 加入
--加入 direct ROM write protection.
--將文件由文件檔改用HTML檔
http://www.sixtyfour.com/qwertie/sneqr/index.html

六月三日
KGen98 0.2b 發表了!
此版本修正了以下的 bugs :
--修正了8-bit Soundcard 在遊戲上的問題
--修正了VDP Status Register
--修正了Joypad modes 的問題
--新支援長檔名的遊戲 (用 -L 參數去取消其功能)

Callus ver 0.40 Dos/Win95 發表了!
此版本修正了以下的 bugs :
--
支援多二十四遊戲
--修正了GrIP的支援
--可透過 TCP/IP 對戰遊戲
--Win95版本支援 DirectX,令遊戲更暢順
--遊戲的設定儲存在 game.ini
--支援 16bit 的 hi-color (-hicolor)
--支援 YM logging
--新加入了 'map2to3' option

六月二十日至七月三十日的新聞
六月三日至六月二十日的新聞